_fooGrid.CurrentCellDirtyStateChanged += new System.EventHandler(this._fooGrid_CurrentCellDirtyStateChanged);
When this will suffice:
_fooGrid.CurrentCellDirtyStateChanged += _fooGrid_CurrentCellDirtyStateChanged;
_fooGrid.CurrentCellDirtyStateChanged += new System.EventHandler(this._fooGrid_CurrentCellDirtyStateChanged);
_fooGrid.CurrentCellDirtyStateChanged += _fooGrid_CurrentCellDirtyStateChanged;
JK!! Seriously, though, somewhere around C#-3 we should have inculcated ourselves with the question: "Does 'CAN' == 'SHOULD...
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